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Book of the Raven, Session IV
In our fourth Book of the Raven live play session, Leander, Stardew, and Soaanz find themselves in the eerie darkness that is the Shadowfel. But as Stardew comes closer to finishing her quest, a ghastly voice calls out. What does this mysterious voice want? Find out in this week’s episode!
Book of the Raven, Session III
In our third Book of the Raven live play session, Leander, Stardew, and Soaanz continue exploring Chalet Brantifax and begin piecing together its dark history. As they draw closer to their goal, unforeseen forces converge on the party. What are the intentions of the denizens of the chalet, and what will happen when their paths cross? Find out in this week’s episode!
Book of the Raven, Session II
In our second Book of the Raven live play session, Leander, Stardew, and Soans continue on their journey to locate the treasure at the end of their map. After happening upon an abandoned chalet teeming with ravens, the party learns they are not alone as they explore inside...
Book of the Raven, Session I - Behind the Screens
Join us behind the screens as we dive into a post-game review after our first session of Book of the Raven. In this episode we geek out on some of the Roll20 features that streamline our games, figuring out character voices, roleplaying decisions, and highlight the things the DM and players did to make this adventure special, at least for us.
How to Level Up Character Creation
Character creation is a magical time where players create the avatars they’ll be slipping into to tell a collaborative story. But creating a fun and interesting character isn’t always easy, and a lot can go wrong in the character creation process. We put together this guide of practical character creation tools and tips to help you level up your character creation.
First Time DM Tips
Running your first Dungeons & Dragons session can be a daunting task, but it doesn’t have to be. This primer on first-time Dungeon Master tips will help you focus on what to prepare, streamline your games, and create a more enjoyable experience for your players.